Luke then moves back into using Superior Drummer 3 and mixes the produced drum track in with the original song. He then shows you how to export the MIDI performance and bounce the audio for use within a DAW. He explains how to route instruments and add effects and uses mix preset templates to audition a variety of drum mixes and FX chains. Once the drum track has been extracted, edited, drums have been selected and stacked, sounds have been imported and parameter adjustments have been made, Luke dives into producing the drum track even further using the Superior Drummer 3 mixer. After that, he discusses how velocity adjustments can be used to manipulate the drum performance in a variety of ways. Next, Luke works with the Level, Envelope and Tuning functions within Superior Drummer 3 in order to level out the stacked sounds and create a balanced drum track. He also discusses stacking drums and importing samples to beef up the drum track even more. Luke moves on to drum selection and provides insight on what to think about when selecting your drums in order to pick the best drum sounds for the music. He then takes this extracted MIDI and edits the performance with the Grid Editor and Edit Play Style functions of Superior Drummer 3. After discussing a variety of recording options and how to create drum parts using MIDI grooves, Luke extracts MIDI from an existing drum track that was originally recorded for the included song. In this series, Luke uses an original rock song with Bass, Acoustic Guitar, Electric Guitar And Vocals. Everything is discussed from the perspective of producing a drum track for an existing song.
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